Principal Software Engineer - Avatar Personalization
USD 295.2K–345.0K / year
Roblox, a software company in AI and data, has an open position for Principal Software Engineer - Avatar Personalization. The posting gives San Mateo, United States as the location. We classify it under software engineering (general). The stack in the posting includes C++ and Lua. Candidates need 8+ years of experience. Perks named in the posting: equity. There are 84 open positions from Roblox on this site, 56 of them in IT and engineering.
Posted 4 days ago · Last checked 2026-10-20
About Roblox
AI and data Software product company 84 open positions, 67% in IT and engineering. Most open roles: Software engineering (general) (40), Data and machine learning (12), Marketing and communications (7).
Similar jobs
3,455 open software engineering (general) jobs in the United States
- Technical Solutions Engineer — State Affairs, Washington, DC
- Engineering Intern Summer 2027 — Stratolaunch, Mojave, California, United States
- Applied AI Demo Engineer — Anthropic, San Francisco, CA | New York City, NY
- Engineering Manager, Remix — Via, San Francisco
- Senior Staff Technical Support Engineer — Kong, United States
- Chip Simulation Software Engineer — Etched, San Jose
- Founding Forward Deployed Engineer — Docebo, Remote USA
- Senior Engineer - Embedded/Flight Software — BlackSky, Seattle, WA
| Workplace | Workplace not stated |
| Seniority | Staff |
| Role | Software engineering (general) |
| Countries | United States |
| Languages | C++Lua |
| Key facts | Stack: C++, Lua · Experience: 8+ years · Equity |
The full description is on the original posting. Labels are set automatically and can be wrong. About the data