Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem
Salary: unknown
Riot Games, a software company in gaming and betting, has an open position for Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem. The posting gives Los Angeles, United States as the location. We classify it under software engineering (general). The stack in the posting includes Unreal, CI/CD and C++. Candidates need 5+ years of experience. There are 60 open positions from Riot Games on this site, 22 of them in IT and engineering.
Posted 5 days ago · Last checked 2026-10-20
About Riot Games
Gaming and betting Software product company 60 open positions, 37% in IT and engineering. Most open roles: Software engineering (general) (17), Marketing and communications (5), Data and machine learning (3).
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| Workplace | Workplace not stated |
| Seniority | Staff |
| Role | Software engineering (general) |
| Countries | United States |
| Languages | C++ |
| Key facts | Stack: C++, Unreal, CI/CD · Experience: 5+ years |
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