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Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem

Salary: unknown

Riot Games · Los Angeles, USA

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Riot Games, a software company in gaming and betting, has an open position for Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem. The posting gives Los Angeles, United States as the location. We classify it under software engineering (general). The stack in the posting includes Unreal, CI/CD and C++. Candidates need 5+ years of experience. There are 60 open positions from Riot Games on this site, 22 of them in IT and engineering.

Posted 5 days ago · Last checked 2026-10-20

About Riot Games

Gaming and betting Software product company 60 open positions, 37% in IT and engineering. Most open roles: Software engineering (general) (17), Marketing and communications (5), Data and machine learning (3).

All open jobs at Riot Games →

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3,461 open software engineering (general) jobs in the United States

WorkplaceWorkplace not stated
SeniorityStaff
RoleSoftware engineering (general)
CountriesUnited States
LanguagesC++
Key factsStack: C++, Unreal, CI/CD · Experience: 5+ years

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